Saturday, April 10, 2010

Lab D Status Blog #5

Tasks Accomplished

D1
•First edition of game completed.
•Gathered preliminary testing
•Developed plan for next week work package
•Completed and delivered design manual contribution


D2
·Completed design, implementation, and internal interfaces for both games.
·Divided Tasks for Final Report
·Divided and Began Lab Manual

Table D3 (hands-on):

•constructed game board, and all cards related to game

D5
·designed, implemented, and tested algorithms for leapfrog behavior
·set limit on number of crosshair objects as 1; if a ball is selected while crosshair already exists, the old crosshair is reverted back into a ball, and the selected ball turns into a crosshair. The crosshair is a marked ball that is about to be "leapfrogged".
·completed artwork for major icons (walls, crosshair, balls) that is relevant to theme (Antarctica). The ball and crosshair objects became a penguin and an annoyed penguin respectively. The Southern Lights may also be included.
·created submenu for Antarctic Level
·created an algorithm that checks each level for the victory condition. If there is only one ball on the screen, then the level is completed and the user goes to the next level.
·completed 8 levels to go along with the game.
·took on additional burden to integrate software games into a single game.


D9
·completed overall Design of board game
·completed several memory tests for Final Report purposes
·completed Design Manual contribution

D11
·completed the game cards that will be played at the junctions along the maze.
·created visual layout of maze and game cards.
·created unique game board
·Section for instructions manual was started and is almost near completion.
·Gameplay tests carried out and modifications initiated.

D12
Finished construction of our prototype
·Delegated tasks for the final testing report
·Started testing of our prototype with members from our lab
·Finished Design manual related to our prototype

To Be Completed Next Week:


General Notes for Lab:
·April 14th is a testing day to verify the quality of the prototypes. Prototypes should be completed in good faith by April 13th to ensure quality.
·Teams must continue to test their product and make changes where necessary and desirable.
·PM team will compile and finish the design manual
·OPEN HOUSE and PROTOTYPE Marking will occur next week.

D1
•Debug first edition
•Testing of our program with a broader demographics
•Compilation of these testing results
•Continued refinement of the program

D2
·Get feedback and testing results from multiple users
·Modify accordingly
·write design manual contribution

D3
-nothing submitted yet

D5
· create main interface for all software games. Create one main menu that allows the end user to select which continent they want to go to.
·the main menu consists of the image of the world map, which is actually several sprites on top of each other. Each sprite is linked to a particular project.
·not all continents are linked to a software component. Find a way around this.
·Complete artwork for main menu
·write design manual contribution

D9 Tasks to be Completed:
· Make adjustments to game based on testing results.

D11 To Do:
·Implement changes based on testing results from this week.
·Painted to fit our previously established visual scheme and theme.
·finish final report.

D12
·Finalize testing
·Make final modifications based on test results and common sense.
·Continue write-up of our final testing report

Progress Monitoring and Control



This has been a very interesting week for Yellow Lab. The first edition of all three games have been completed. However, each software team has something more to do before they can be integrated into a single product. D5 must make finishing touches to artwork and create new levels. D1 must improve the graphical interface, the interactivity of their design, and make their game more challenging. D3 has not sent their project in, but we have often seen them play their own game in Physics 259 so we are confident that it is near completion.

In general, the hands-on component groups have completed their game boards and game cards. Their main line of improvement will be seen in the testing of their games. Unlike software, game boards are tested after they are constructed. In terms of the open house, the only improvement they must make is to work on the artwork. Testing will be their major focus next week.

In summary, many groups are comfortably arriving at the end of their project. However, there are some groups that have underperformed quite regrettably, and we shall have to engage them in order to make sure that the lab is not penalized due to their underperformance.


Additional Information

·Introduction package has been included to the overall D9 program to increase integration between groups.
·Everyone must use/apply the adventurer sprite into their activity.
·Lab prototype name: "The Cogniventures of Xavier Stone"
·We are testing each others devices on Wednesday lab (max. 15 minutes each)
·Design Manuals are due by midnight Sunday night.
·Printing Company Chosen (4'x3' poster =$42.00 (GST included) = $1.50/member)

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